Note that an ability may be found in more than one group for example, the charge attack of the bear, that may be used to attack greedlings and to hunt wildlife. Offensive abilities apply direct damage to the Greed.Įxtra foraging abilities allow some mounts in Two Crowns to feed or rest on all types of terrains.Į.g.: the griffin can recharge its stamina anywhere. Mounts can regain the consumed stamina quickly and gain an extra stamina pool by stopping to graze.īelow are some main types of special abilities:Įconomic abilities generate income for the Kingdom.ĭefensive abilities reduce the damage taken or delay an attack from the Greed. An exhausted mount forced to gallop, may end up rearing. As a mount's stamina drops, the animal starts to breathe heavily, and upon total exhaustion it's limited to walking while it regains its stamina. Stamina levels are different for each mount. Mounts also differ on their running duration which is limited by their stamina. And all mounts are faster galloping, but one mount compared to other can have a better performance walking and a worse performance galloping, and vice-versa. For example, the unicorn is slower in the forest than on open land, while the stag and bear are faster in the forest. Additionally, one mount can have different speeds on different terrains, such as the open grasslands vs the forest. All mounts can stand still, walk or gallop and some have a special ability.ĭifferent mounts can have different speeds.
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